Adobe flash cs5 code#
They stop working _very_ soon, with just a couple of lines of code without syntax errors. Var someothervar:S -> hints don't appear, and if I write Sprite, NO import statement is added > hints appear, and if I choose MovieClip, the corresponding import statement is added doing EXACTLY the same in X:/some/path (where X: is the network drive), sometimes hints work, then they stop working, in a random fashion, such as: I write as files FROM SCRATCH in a fresh new dir in C:/some/where/else ALL HINTS WORK (including automatic import statements) moving an existing folder where hints don't work to another location inside C:/some/where doesn't help a bit
![adobe flash cs5 adobe flash cs5](https://www.alphr.com/wp-content/uploads/2014/11/it_photo_146071.jpg)
Now I did some tests and the results are crazy: I never create packages, so subfoldera only contain unrelated material, tests, or backups: mostly junk.īut I NEVER have _many_subfolders with dozens of files in it.ĭoes it help if you save to a different location?Īctually my folders usually are on a network drive. This should not be enough to confuse the hints engine (if it is, then it sucks). fla files (and some backup of the same file), some subfolder with unrelated. The directory is often not "clean", meaning there can be a couple. I always create a dedicated directory for each project. The code hinting is completely broken.įlex SDK path: $(AppConfig)/ActionScript 3.0/flex_sdk/4.0.0/ĭo you commonly use other class libraries like PaperVision, gTween,
Adobe flash cs5 how to#
Please, someone from Adobe, tell us how to fix this annoying issue. The CS5 intelligent code hints functionality are gone. And it wouldn't add import statements any more.ĭeleting the preferences file (starting with ctrl+shift+alt) only partially fixed the problem: I now getjust SOME hints, only with built-in types and only a little subset of the hints you would get even from CS4.īut code hints with my custom classes (located in the current folder) don't work, AND import statements are not automatically added. Then it stopped working: it would not give me any hint, NOT EVEN for built-in ones. For example, if I wrote "var a:MovieClip", it added automatically an "import " statement at the beginning of the script it used to automatically add import statements. If I referenced a class that was located in the same folder as the one i was editing, it automatically found it and gave me code hints give me hints for my custom classes, for all the classes located in the same folder as the class I was editing, that is, I didn't need to add anything to the paths.
![adobe flash cs5 adobe flash cs5](https://image1.slideserve.com/1688500/flash-domain-3-understanding-the-adobe-flash-professional-cs5-interface-l.jpg)
give me hints for built-in types, methods, properties, etc
![adobe flash cs5 adobe flash cs5](https://i.ytimg.com/vi/h814ob7nCxo/maxresdefault.jpg)
Initially when I installed CS5, code hints worked fine.
![adobe flash cs5 adobe flash cs5](https://s.tmimgcdn.com/scr/40300/interior-design-flash-template_40372-original.jpg)
does anyone know how many class files flash can comfortably cache? I use some fairly chunky libraries in my work and am wondering if i'm going to find myself constantly slimming them down after a while? However, this does bring me on to another question. UPDATE: Problem solved, the "There are too many files on the classpath" was the clue! Slimmed down my library and all seems to work now. This error message appears no matter what FLA/Class i open, and moving it makes no difference. There are too many files on the classpath. Please save the associated FLA into a different folder. UPDATE: If it helps, in the code editor i get a small yellow triangle with an exclamation mark in, in the bottom right hand corner. Am I doing something wrong or does it just not work?
Adobe flash cs5 trial#
Just installed the new Flash CS5 trial and code hinting doesn't appear to be working! I have added all my custom class paths in to the AS3 source paths, but I don't get any code hinting for any of these just the same old code hinting you get in CS4.